Entitlement Mentality, the difference between punishment and reward
February 26, 2010 13 Comments
The release of the new scenario system in WAR has spurred many interesting conversations on the boards, and one that I found most intriguing is the emergence of a new arguments people use to support the continually cried-for PUG/Premade system. I even dived into this issue myself, not two months ago. For me, it was mostly a spitballing of ideas to achieve a desired outcome. I somewhat agreed with the idea at the time, and found it interesting to explore some of the concepts that drive grouping and competitive dynamics. However, I think I have settled on my opinion of the matter as a whole. After re-reading my previous post, I think I discovered that my original assumption of the problem may have been inaccurate, particularly given the stated intent of the game developers.
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