June 30, 2009 13 Comments
It hasn’t been as traumatic as the death of three musicians, but LotD has overall, been detrimental to the life on the server I call home, Ironfist. As I said in an earlier post, the unintended results of LotD had been amazing PvP, incredible fights, and a riot of a good time. Sadly, this didn’t last. The destruction on my server rarely take control of LotD, and when they do, all PvP stops. It becomes the proverbial immovable object. For the next two hours, at least, Order on Ironfist is stuck doing PvE content to try and take back control. As such, my guild has been doing everything we possibly can to prevent Destruction from EVER getting into LotD. It’s not out of some bitter, petty desire to stop them from seeing new content. No, our actions stem from a deep-rooted self centered need to have fun in this game, and that means having people to play against.