Still Alive

EVE Incurssion 1.4 patch notes in their full glory, or a condensed version. EVE dev-team Best Friends Forever (BFF), have really taken to heart the concept of polishing things up, and this patch can see a lot of those little things being rubbed to a shine, especially the UI portions which got lots of column space.

Still watching videos, up to about 5 pages of notes, on about four different videos, that are about an hour a piece. Yeesh, I took a bigger bite than I expected.

Incuring a Facelift

The colored dots are where Sansha has invaded.

I’ve been out of EVE the last week as a sick daughter (aka – Baby Vomit Dragon) has required gaming time with, to be blunt, people I don’t care about. It’s far easier to go /afk and disconnect a game of LoL with strangers than it is to suddenly bail on a fleet of corps-mates while doing a lo-sec roam. But, the last two nights, I’ve been able to put my daughter to bed at night at her typical time, and feel comfortable that she’ll stay asleep, and not vomit everywhere. So, when back in the game the VERY first thing I noticed was that the new character creator was implemented, and I had to update my portrait. The very second thing I remembered is that I never put together a video of the footage I took doing this. Self-condemnation set in, I’m a bad blogger. However, I’ll try to make amends for that a bit here, and may actually get around to editing that video in the future. Isn’t it nice how I can lie to myself like that? 

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He has returned

Yesterday, I talked about EVE and the new expansion, and touched VERY briefly on the Sansha invasion. Well, after spending a VERY brief amount of time in-game last, and talking to my corps mates, apparently, shit is hitting the fan. Not in a “players-are-bitching” kind of way, but as in, the world is going to hell in a handbasket. The universe is changing, the enemy is invading systems and TAKING THEM OVER. The kicker to all this? Players can stop it. Yeah, every player out there can go and fight off the invasion if they so desire. WoW players get to play in the aftermath of a world-changing event with Cataclysm. EVE players get to survive it and determine the outcome.

That reality of the game should be astounding. The implications of what it means to the player base should get anyone excited. Hell, I’m getting psyched up just typing about it. In the universe of EVE, players get to have a direct hand in the shaping of their game-reality. So far, I’ve heard reports of up to 850 players in one system fighting back Sansha forces. I’ve also heard of the Nation just waltzing in to completely undefended systems and setting up shop. Players get to decide, players determine the outcome based directly on their involvement, and the cherry on top of it all, is that non-involvement has just as much of an outcome.

So yes, while it is a PvE experience (sort-of), it’s not like one I’ve ever heard of anywhere else. PvE in any other game has been a completely player-driven experience. In the sense that the player sought it out to advance, but if they choose not to partake then it was just there, detached from them in any meaningful way. In EVE, I don’t think players will be able to avoid the impact of Sansha’s Nation. Whether it means hiding in a deep hole of Empire to avoid, or to constantly hop systems around invasion points. Even if you don’t want to participate, you’re play experience will be changed.

That’s part of the beauty of EVE.


I’ve been feeling the itch to get back into Eve for a while now, craving a sandbox to play in. And now that I’ve finished replaying through the original Metroid on the Wii (no more need for complicated passwords is a plus!), EVE seems like a perfect fill-in for my Sci-Fi junky craving. I’ll say this, CCP knows how to promote themselves and entice players back. With the upcoming expansion Incursion coming as precursor to Incarta, I wanted to play around again in their internet spaceships, so what does CCP do: offer 5 free days of play followed by a two month deal for $19.95.  If you’re curious about more Incursion details, follow this link and read all about it.

With joyful abandon, I accepted their invitation for the free 5 days at the onset of weekend, and started looking for a corp to join up with. Hopefully a new home will make my stay last a good deal longer than usual – a tough call with the WAR RvR packs coming out in two days. As-is, I’ve hunkered down and started doing some chain missioning of level two’s with an odd rat-kill in between to help my sec status. I’m sitting at -2.95 right now, which means I can go into 0.8 space for the most part, leaving only the highest-security systems out-of-bounds. What I’m hoping to do as a result of my new-found freedom of travel is go around collecting all my random goods and items scattered across multiple regions and centralized them in one place. I have a badger I can do this with, and a Minmatar shuttle that I think will be great for jumps in between stations with a ship stashed away.

To the outsider, that all sounds probably insanely laborious and overly complicated, but it’s part of what makes the game great. The necessity for travel and planning makes the game a world (er… universe) as opposed to “just” a game. It’s that eternal persistence that keeps drawing me back to Eve every time I stray away.