It is Friday

I’m calling bullshit.

…SWTOR showed that the fourth pillar wasn’t just an overused catchphrase…

No, no it hasn’t. SW:tOR has done nothing even close to that. Not for MMOs. What SW:tOR HAS done is show that they can make multiple single player games, that fluff each other up with the detritus content of a shared mud-puddle and paint on a veneer of completely unnecessary and mostly ignored multiplayer. Syp’s overall point may have some (some) merit, but a lot of his more salient points are questionable. Highlighting EQ2’s “interactive” dialog system is laughable. Want to know how it works? Keep clicking the top response to get the quest and the “right” outcome. Moving beyond the specifics of his post, I see the thrust of the entire post as misplaced. It starts with the base assumption that questing is the modus operandi of the genre, and the primary form of player interaction of the world, when the truth is far from it. The very fact that I read a post about the refinement level of this horrible paradigm hurts the core of my very essence.

Death to all quest-givers

If there was one thing I could erase from the history of virtual world and MMO history, it would be the dungeon finder. However, if there were TWO things I could erase, the second would be the concept of quest hubs. For so many reasons, they don’t make sense. Hell, even the terminology baffles the mind. A quest is grand endeavor, something set upon by an entity/organization to achieve some end result. Knights quest for the Holy Grail. Philosophy quests after meaning and understanding. You can quest for the salvation of a people. Link can quest to save his princess (or a flute/mask/whatever). You can’t quest the pests out of NPC-351’s farmlands. You especially can’t walk up a village and have 5-10 people all trying to give you a quest. At least have the decency to call them “tasks”.

Additionally, the level of disbelief we’ve been conditioned to have at just seeing a “hub” is beyond me. Why do we believe and even accept that walking up to a central location of gathering will suddenly have a lot of problems that hasn’t bee solved by others, or even parceled out to the other people around us. If you want story to make sense, it has to make sense in the world it is in. When I walk up to get a “quest” from an NPC, why do we never hear, “Thanks for asking, but the guy you just saw walking away already took care of it for me.”? Hell, why is the object I’m looking for always there when I get a task from something.

Getting “story” to matter

Trying to get a story to matter in an MMO is like trying to teach a two-year old to grasp the concept of time. You may get some of the little details across, but on the whole, there won’t be a lasting effect. Until games become dynamic enough to allow for player actions to have impactful (that means lasting) results on the world and the environment (that’s the “E” in PvE btw), AND have the environment react back to the players, stories will be the candy coating to hide the bitter pill of grind. The only stories that really matter in an MMO are the ones we make as players. The only stories that last are the ones I made on my own with other people.

I don’t appreciate facade, especially when I’m told the facade is the reality.

Fuck this Noise

Dick Wolf - you know, the Law & Order guy

I’m late to the game on this, but I read an article that finally set me off.

It started a week ago when I read this at Lum’s. Which lead me to this breakdown timeline. It involves a whole slew of controversy sparked by one person, who completely missed the point. Which lead me to the above linked blog entry, and more specifically, this line of instruction:

I am sorry.  Upsetting you was not my intention.  I clearly need to educate myself more about this issue.  Thank you for telling me about this and raising my awareness.  And again, I’m sorry.

Which is complete drivel, and utter horseshit. Honestly, it astounds me at times how one person can so completely miss the reality of a situation as to type out crap writing like that. Most specifically, it’s this portion that boggles my mind:

I clearly need to educate myself more about this issue.

No, I clearly don’t need to do anything.

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Fileplanet can suck my nuts

I really don’t think anything more than that needs to be said.

If you want to know why in particular I’m saying it, at this moment in time, it’s because you had to go through them to get the patcher for Champions if you pre-ordered in a store. As we all know, Fileplanet sucks in general, and I may not get to play tonight because I’m just now patching the game.

Why burn books?

nazi-book-burning-1933Holy crap.

Picked up this trail from one of my regular read blogs, Stylish Corpse.

How does any government not see that the intent for the laws they have is not actually being accurately, and appropriately met by the legislation they are enacting. Additionally, how can they not have a mature, 18+ rating for video games. Today’s world is full of video games. The adults of now grew up playing them. The video games have matured with us. This is commonly accepted by anyone even remotely tied into genre. Throw a stick at the community and you’ll likely hit a 30-something. Let us protect our children from things inappropriate for them, or that they don’t have the maturity to handle, but don’t stymie my enjoyment of selection because of it. Talk about an incredible failure on the point of some stupid committee’s bureaucracy.

From “Meh” to fucking pissed

angryIncoming rant. If you don’t want to read a long wall of text full of expletives and crazy frothing at the mouth, I suggest you skip this post and move on to gentler pastures. I was awaiting confirmation on some things before I went here, and now I have it, and the cage to the angry beast just swung open.

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I hate em too.

dumb-blondeSyp made a great post (par for the course).

People may find this ironic, but I agree. Elves are the WORST racial option for any class, ever. Most of the time, I would much, much rather play a Human. It’s ironic considering that the only classes I have played seriously in this game have been elves. When the game first came out, I wanted to play a melee healer, and I was set up with a guild that decided to go destro before-hand, so I was stuck with the disciple (groan!). Then I tried out the Blackguard because he was supposed to be the offensive tank (/face_palm). Through it all though, I wanted to play an archer, but I hate, HATE pet classes… hello Shadow Warrior (mumble).

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Scratch Scratch Scratch

scratch1I’m feeling an itch. It’s an odd itch. I’m starting to think back as my time as a DoK, and thinking of all the different cool things I can do with him as they stand now. I’ve been poking about with a build calculator, and just reminiscing about how cool it could actually be to be a front line fighter who heals through damage. I saw a build on the forums, that really lit the fire under me, and got the wheels turning so to speak. Would I be a pretty selfish healer still? Yes, but tough cookies, if you want heals, it’s important that I keep myself up as well, you’ll get my spill overs. This isn’t like before, when I just transferred over my characters to see the new server and maybe a city siege, no… this is a genuine interest in playing another character as more than just a passing hobby.

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An Homage

yankeessuckkidWell, in a fun and interesting post, it spurred me on to give a giant transmittal of emotion to a group of people. To all of those band-jumping, come-lately, lazy bastards who try to profit off of the work of those who came before you, this message is for you. That message… F U C K   Y O U.

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