Jump Ahead

This song will now be in your head all day.

EQ2 is contemplating a big idea.

I have Syp and Ardwulf to thank for pointing this out to me, and my thoughts are substantial enough to warrant its own blog-post. I want to start off the meat of my opinion with this: this is not a new idea, or one without precedent. WoW did this, basically, with the Death Knight class. You had a max level character and you got a high-level one to play as an alt. You didn’t get one at the CAP, but you got to skip all the old stuff you’d done before. This isn’t a new concept, or an untested idea. We’ve seen it, and as a whole, it didn’t really have a big effect on the game.

In regards to EQ2 specifically, it’s not a complete shift in outlook. This is a game that has an in-place bonus for alts once you have a character at max adventure or crafting level, and that bonus increases for each maxed level. For SOE, this isn’t changing the shift of the game, or completely altering the paradigm – it’s taking an in-place concept, and carrying it to a logical conclusion. Leveling after the first time kinda blows.

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