Get what you pay for
February 2, 2011 1 Comment
The free version of Champions Online epitomizes that phrase. A game that was (as I see it) all about crafting your own unique superhero, freedom to be who you want and what you want, reduced to premade builds, and not even a strong assortment of builds. There was an ice guy and a fire guy. A “specialist” (read: Deadpool) and a sword guy. A telepath, but not a telekinetic. An archer and a soldier. A few more, but really, a “meh” selection overall. I tried to play it for a couple of minutes last night, but couldn’t get past the first few quests in the intro. When I saw the selection of possible choices had nothing to interest me, it completely deflated my ambition to continue. I may go back and give it another whirl, or possibly see about converting my existing character on my other account, so I don’t have to go through the low level stuff again, but I won’t hold my breath on that.
So I went and played some Black Ops on my PS3 (AndrewSquared on the PSN), and got raped a little more gently than usual. At least I knew what I was getting going into it.