Produzentenbrief – Juni 2010
July 1, 2010 8 Comments
That’s German for “just under the wire”. Or Producer’s Letter June 2010, if you want to be a kill-joy. Did I ever mention that I really want to learn German? Always thought it was a very cool sound and interesting language. Anyway, goodbye tangent, hello message. Yesterday, Carrie dropped her June letter on all of us eagerly waiting and squirming fans of Warhmmer Online. We wanted insights and gleans into the details of what’s going on. We want that every month, and that doesn’t happen. It’s almost as if the producer’s letter is more of a general outline and not a detailed laundry list…
In all seriousness, this was a pretty typical letter. Sadly, I feel like a good chunk of the letter got necessarily eaten up with information about the consolidation of all European servers under the Mythic name and control. We got about four paragraphs of the seven on game-substantive changes and plans. It took out a bit of the sexy lingerie and gave us boy shorts instead. Cute, and attractive, but not the mouth-watering hotness we want. That’s not to say the letter itself was devoid of information or empty of things I can really sink my teeth into. Instead, only half of the letter was stuff that, if I am honest, aren’t on top of my priority lists and are a bit of old news. I mean, come on, we knew about it a couple of days ago (I know, I know, I’m being a jerk. Europeans need to be assured that all will go well and this is for the best). In internet time, news more than a day old is history.
The meatiest part of this producer’s steak is a toss up. The Against All Odds change to ORvR, weighing in with a 400% bonus exp/renown for fighting against greater numbers is a huge carrot. If James had a giant Carrot instead of a peach, that’s how big it will be. Compare that to the policy turning announcement of reitimzation of Sovereign gear and you have two hugely sought-after action items, particularly given the split in implemented roles for the gear. However, the best thing I see coming out of this letter is the directing of the reader to the forums and the In-development posts. Mythic has done a fantastic job in really letting the players know what is going on, and what the intended course is going to be for the game. They’ve done this with a load of information for specific different areas, and I think there’s probably more to come. Particularly given this line:
“Our detractors like to make fun of us for “being really excited” and “itching to tell you about” some “really cool things” (yes, we read the snarky posts), and in this case we want to shout it from the rooftops…but not just yet.”
It’s an interesting bit of non-information, and I think I speak for everyone when I express my hope at the signaling of a major expansion or update that will add valleys and mountains of content or a huge shift in the play experience. I love this game, but even I, the stalwart proponent of this incredibly fun and exciting game, finds my desire waning at times. It’s summer, lots of cool games are coming out for consoles and other MMOs are ramping up for releases later this year or next year. There’s nothing that is planned that can pull me away from WAR until well into next year, but I’m not everyone, and EVE is already released. I love this game, and I genuinely like the people working on it, and want to support all of them in the best way I can – by continuing to play. As great as that quote above is, there comes a point of tantilizing and hinting that the tension breaks, and interest wains. Mythic needs to let go of the restraints and let information run free.