CCP compensates EVE players

You may not be aware, but EVE recently had a long and extended downtime. The reason was that they were physically relocating the server cluster and had to do some  unexpected testing. They knew the downtime was going to be significant (about a day), but it ended up being significantly longer, by about 12 hours if my memory is serving me correctly. Most games would have people up in arms, throwing fits, and I’m sure EVE had its share, but overall, the shallow end of the EVE community I swim in seemed like calm waters. Still, in a game where training takes place in real-time, and skills advance in real-time and sometimes need days or weeks to finish a skill, that’s a good chunk of missed training potential. CCP realizes that, and is responding in kind to its customers in this unprecedented incident with a commiserate response. They announced a new pool of skill points to apply, that should be available in a hotfix on Tuesday, as well as another gift to all pilots.

Good stuff, and I have to say again, CCP and EVE is continuing to impress me with its ability, competency, and overall incredible vision and implementation. EVE is looking more and more like a game that could pull me away from WAR full-time if I let it, and I can’t let that happen till I hit at least RR80 on my Knight. My current social goal in-game is to check out the Red vs. Blue factions and see what some of the PvP is like, and my goal of increasing my security status still stands. Thankfully for the later, some helpful forum goers gave me the details on the system and how to best go ratting when trying to buff it up.

Artist Spotlight: Richard Anderson

I found this artist from Into the Pixel, which is a site that highlights and chooses the best pieces of video game art from submitted works. The works was shown at this years E3, and gives a chance to the artists to be acknowledged by peers in the industry.  They’ve been running since 2004, and a piece Richard Anderson has been in the selected top 20 for two of those years (yes, you’ll notice I linked his blog, and now his sketchbook). He also has a professional site.

I can’t tell you how thrilled I am to see his personal postings of his sketchbook and all his art pieces. The second I saw his 2010 piece for Guild Wars 2, I knew his style was one that had captured my interest. All of his work has a very ethereal feel to it, but it can be brought to bare in both a light, airy manner, or come down as oppressive, and menacing. He appears to have a very strong bent towards traditional artwork mediums, of which I really appreciate, being that my own preferance falls within the same area.

I think one of my favorite pieces of his is the Band of Brothers image. It expresses both the emotional setting and the physical nature of the situation that so many of our countries brave soldiers faced upon Normandy beach. Also of note, are his series of negative space black & white drawings, that harkens to some of the more independent style comics and their visuals. His use of fine lines and careful destruction of a portion of an image makes the eye travel in a way to give the appearance of action and life.

This artist is incredibly talented, and is an example of a style I most aspire to in my own work. So, head over to his sites, look around, and be aesthetically pleased.