How can it be done?
June 23, 2010 18 Comments
There has been a lot of talk lately about new content in WAR. Everyone seems to agree that we need something, but we don’t know what that something is. When we taste the proverbial sauce of WAR pasta, we think that a dash of something would complete the taste for now. But if we could just figure out what that is. In the meantime, I propose we have some breadsticks and chatter amongst ourselves. Today’s breadstick is flavored with “Fortresses”. The dipping sauce for you to bring home, is a Collector’s Edition of the game. So, here’s what I would like to see from you guys:
If you had total control, how would you best reimplement fortresses into the game?
What I’m looking for are suggestions from readers by way of email to me (email@example.com), or comments here. When I reach a healthy number of entries, I’ll do one of two things. Either select the one I think is most realistic/feasible/interesting/fun, or I’ll post a poll of the ideas and let readers vote.
As for the details of the Collector’s Edition box, I know most of you playing probably don’t need a second account. And since buying a second account is, well free, what you’re really getting from this are the goodies inside, as well as the codes for in-game items (or to give to a friend whom you want to start playing). I was one of the people who pre-ordered and bought a CE version, and I LOVED the stuff I got. The two hard-cover books are amazing. One is a collection of concept art that ranges across all races, zones, and items, and the other is a comic book that details the back story behind the war we currently fight. Last (and definitely not least) there is a tabletop miniature of Grumlock and Gazbag (see them in-game in The Eternal Citadel destro!). For fans of the IP, it’s a pretty cool package. And no worries, I’ll pay for shipping to get it sent to you and won’t whore out your private information to anyone.
Edit: I should add, I’ll pay for shipping w/in the U.S. only.