Strap in, and lets go for a ride
April 29, 2010 9 Comments
Okay, so I’m going to be totally spit-balling here. Take nothing that I mention as honest to god insight, or top-secretz-newz! I’m going to be jumping to conclusions all over the place like a man in a wheel chair after a botched suicide attempt. So, sit down, pull out your favorite drink, craft your tin-foil hat (don’t forget the feather!), and buckle your seatbelt, because I’m going to throw wild speculation at your face and brains.
I think we will have an expansion announced this summer.
Dun, dun, DUN!
I know, I know! Andrew (or “Shadow” – whichever you prefer), you’re a crazy man! They aren’t going to release an expansion, or even announce one anytime soon. They are just now releasing a city revamp. No WAY they have had the time and manpower to get this kind of thing started. We all KNOW it’s in maintenance mode anyway, right?
Yeah, well, despite my imaginary commentators sensational statements and jack-ass comments, I disagree with the fundamentals of those out looks. Everything we have had in the last 5 months has pointed to a nice uptick in the game. Outside of the billing fiasco, player numbers have been on the rise. I only have anecdotal evidence for this, but when I talked to Carrie, she said something akin to the same. She even mentioned the recent out-pouring of positivity they had been finding.
More people + happy people = revenue stream!
It’s not all about the money, but it is somewhat about that. WAR has been branching out to different markets, even though the Asian ones are reportedly having servers moved to the states (most likely due to an unhappiness with the provided service there). More markets means more money as well, keep them happy. Hell, resources have been spent on giving us stupid boy-band hair (albeit – initiated for foreign markets), and that wasn’t on anyone’s radar for a long time. That’s evidence that content development can take place without the public becoming aware of it. I heard once, that a great MMO studio is always about three to four steps ahead of their current place. I don’t doubt that Mythic isn’t myopic or short-sighted enough to focus only on the NOW.
So, we know that studios plan long-term in this industry. We know that content can be developed without our spies finding out. We also had a bit of uncharacteristic flavor text in our recent patch notes.
“The rumors started first. Sickness. Deaths. Before long the rumors weren’t just whispers but screams echoing into darkness – The red plague had come.”
Well, that’s odd. What more can I say about this that Mykiel hasn’t already? Not much as it turns out. People have been CLAMORING for Skaven for, well, forever. Since the creation of the game, there have been people begging to swarm the over-world with pestilence, fang, and tail. The red-plague is the thematic introduction of skaven. Now, I don’t think that they will actually be a playable race (go cry in a corner, I’m sorry, it just isn’t going to happen), but I do think that this is a great realm of content that can be explored.
Additionally, and I’m not trying to be heartless, or un-feeling about this, but rewarding the entirety of the game population fo the billing snafu might be an indicator as well. Double experience & renown to EVERYONE. It’s a great way to win back faith and trust in the player base, HOWEVER that’s not a decision that ever gets made lightly, and this kind of stuff is usually seen in days before an expansion in other games. This was by no means a light response, as Mythic wanted to do their utmost to demonstrate commitment to the player base in a very tangible and significant way (and I think they did), BUT, perhaps wanting to push players closer to the cap for an upcoming expansion might have made that an easier solution to swallow.
Lastly, it’s just time. The game has been out for a long time now in terms of MMOs. Over a year and a half now. That’s a significant span for any MMO to go without having an expansion. Admittedly, there were some complications over that time period, but the waters seem smoother now, and a path charted. Players are reaching RR80 on character at a far more frequent rate now, and the general populace of casuals is even seeing significant portions of the end-game gear/progression. Something needs to be done soon to encourage people to stick it out. Hell, even my casual, alt-itis striken ass is going to be 80 soon. Having now played four characters to 40, two more to 30s, and a ridiculously combined play-time that probably surpasses 75 days (do NOT tell my wife), I’m starting to feel a bit lacking in the things-to-do department. So, a hook needs to be planted to keep the masses engaged.
Like I said, crazy spit-balling, conspiracy-theory, tin-foil hat, out-of-my-ass supposition. Take it for what it is, the rantings of a wild man.