March 4, 2010 14 Comments
I just got an email from another new WAR blogger. On top of being happy to add him to my blog roll, and send a link his way for you guys, the proximity of revelations for some new blogs of late has really got me thinking. WAR started out with a massive community following. The number of people eager to blog, talk, chat, and commune with each other in general over this particular MMO has always been one of the great appeals for me. It’s also always impressed me the per-capita participation. Within the last month or so, I’ve seen three brand new WAR-specific bloggers join the fray, just from the top of my head. Despite my near omnipotence, I’m sure there are others that I have missed, overlooked, or somehow forgot about. Seeing one person start could be chance, two could be serendipity, but three, three people make it a conspiracy. A conspiracy of revival.
I constantly read from a very vocal membership of both the official forums and the alliance forums about how the game is dieing. It’s on its death legs. It won’t last the year. Mythic is full of fail, and are killing their game with terrible decisions. I read these perceptions all day at work (I’m a bad, bad person), and then, when I get home I log on, and instantly find a fight. Without fail, or hesitation, I find someone to murder. Whether it’s in a lake, or a scenario, enemies line up to cross swords. Commonly, there’s more than just a few. I’ve noticed people hopping onto the forums to tell us they’re coming back, or interested in coming back. As you’re probably aware, only a small portion of players participate in the forums, so for every one person who makes a thread about it, there are probably people who do so quietly.
An increase in bloggers and a rise in forum participation and “return” threads are great, but we also have other indicators to show that WAR may really be getting its second wind. Above just the success of the infinite trial, the last PTS had a developer (I believe Carrie?) telling us how happy they are over current subscriber numbers, in part because of a significant increase. It’s hard to tell for sure from these sessions due to the limited nature of the conversation, but I am guessing that pleasure comes from actual paying subscribers and the turn-over rate of people going to a complete subscription. It could be that Mythic is just happy to have people in-game, playing. The saying in sales of, “Half the work is getting the product in the customer’s hands” usually rings pretty true.
No matter what comes of everything though, whether WAR really is facing a revival, or if it has hit a plateau, I’m happy. I really enjoy the game as it currently stands, and will continue to do so, even if nothing were to change. I hope for increase in the future, and that what I see happening is more than my wishes affecting my perception.