March 25, 2009 3 Comments
So, in my continuing evolution with this game, we should all be aware that I’ve dropped my Shadow Warrior until such time that they become worth a shit. In my mean-time, I’ve been playing my Warrior Priest. The play is similar to that of my Disciple of Khaine, but better. It’s interesting how far these classes have come since launch, they were strong classes then, but there have been little tweaks and changes that make them really shine, and place them in one of the few categories of classes that I consider “there”. There being almost perfectly balanced. That balance shows.
I’ve been playing him slightly different from my other characters. With my Disciple and my Shadow Warrior, I focused on exp more than my renown rank. I’d partake of scenarios or the odd ORvR if it was easy and convenient, but I primarily just wanted to hit 40 and start with the endgame. With Wilem the Warrior Priest, I’ve really been spending a significant amount of time out in the open field. My renown rank has stayed at the 99% cap, waiting for me to turn over my next level so it can start progressing again. It’s been that way for the last 4 levels, and last night I dinged level 12, forcing me out of Tier 1 and into Tier 2. Tier 1 has been fun, but mostly dead other than a few skirmishes in Nordland.
Tier 2, oh how much fun you were. I was reluctant to leave behind the introductory pairings and all the influence rewards I was unable to attain, but you, yes you, have brought me around. After flying to the Shadowland’s warcamp, I instantly saw there was some fighting and BO flipping going on. So, I ask in guild about it, and some others on their alts/new people to the game point me in the direction of the person to join up for some PvP fun, and boy where they right.
It started as a typical warband, with a little over a group of people, roaming from BO to BO, taking them for fun and profit, but it quickly became clear that *GASP* some of the enemy was in the zone. The leader sent a forward scout to report back to us their movement, and we all rush south to the gated wall, with the long corridor seperating the two zones. In this obvious choke point against each wall, are two large black statues, perfect for hiding behind. A great way to draw the enemies attention is when you send one person to attack their keep, and flame it. Well, marry these two ideas together, and you get a horde of Destruction running blindly past what is now three groups of eager Order players waiting to pounce on your unprotected flanks. It was a bloodbath. They were dead before they really knew what hit them I think.
This offensive was the start of the evening. There were multiple back-and-forth moments, each side hiding in ambush, or rushing head-first when the forces met on the open field. Order held the day, we never fell victim to a single one of their attacks, coming out on top from every ambush and offensive they could throw at as. It was as if we had all been doing this together for years, and each person knew what to do and how to perform their role to the best of their ability. It was a beautiful thing. In the words of a fictional character, “It’s perfection, and that’s what I want to be a part of.”