An incessant droning

During my prolonged exposure to something that could have only been the Plague, I did relatively little gaming. Preferring instead the comfort of bed and, more importantly, the close proximity of the facilities. I did however, catch up on a lot of my Netflix instant queue. I finally polished off the final season of 24 that I lost during the great DVR transition of 2010, main-lining the last 10 episodes in a single day of half-lucidity. My wife, who was never a particular fan of the show, watched the final one from behind the glow of her iPhone, and expressed extreme incredulity at the ending. On top of that, I killed the last 8 episodes of Farscape, season 2, and the first five of season 3. Still, my addiction to gaming never let go of its grasp on my attention, and a part of my mind is constantly leaning in that direction. So, when I did get to gaming, I had to choose between my current three choices. League of Legends, EVE, and Rift, and that’s the order of attention I gave them, from most to least.

Read more of this post

I’ve gone rogue

I >almost< went with the 5th google-image result of "dual pistols", but changed my mind.

I have been playing a lot of the various MMOs out on the market that are F2P. The big shocker: they’ve all been PvE! *GASP* Honestly, it’s more because that’s what I can find, because PvP is niche (and my itch is well scratched by EVE and BFBC2). Beyond that though, the only F2P that seemed worthwhile to me so far, at a base level without any extra spending, has been LotRO. Whether that’s because it’s one I have little experience with so I don’t know what the “full” version is like, or because it is genuinely the best example of what the market has to offer, is something I’ll leave to the reader to decide. For me, the models of CO and EQ2 are just uninviting to a fun experience for me. That said, I wanted to explore a bit more fully something I mentioned in passing a few posts back.

Read more of this post

Knowing the basics

Tobold fails to understand how EVE works. He played tried halfheartedly logged into it, so he knows all the implications of the recent devblog.

EVE is FULL of PvE. It’s rife with it. You can’t take a jump without running into it. Everywhere you go in EVE you are surrounded by potential PvE interactions. Even in the lowest of low-sec space, PvE is all around you. The kicker is: it’s completely interwoven with PvP, yes even in high-sec empire space.

“Dungeons” already exist in EVE. Every mission (quest) you get from an agent (NPC) spawns a dungeon. Until you start that quest, it did not have en existence. Out in some random far off place that no one would ever go to, objectives, NPC enemies, and intractable objects are generated, except, now anyone with a sensor can track it down too. In EVE “Dungeons” aren’t instanced, the whole world can find them if they’re looking. That’s what makes PvE in EVE both relatively safe, and also potentially dangerous. There’s also no rule to how many people you HAVE to take to these “dungeons”. Some level missions can be easily done solo, others can be done in seconds if you bring a friend. The decision on how to best achieve completion is left to the player.

But hey, I can’t blame a guy for wanting to try to tweak the noses of people who vehemently disagree with him. I can blame him for being completely un-knowledgeable about what he’s speaking, when he should know better.

Follow

Get every new post delivered to your Inbox.

Join 278 other followers